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Respect Sergeant Schlock (Schlock Mercenary)
This post contains major spoilers for the final book of Schlock Mercenary
Sergeant Schlock is a carbosilicate amorph and a member of the mercenary company Tagon's Toughs.Carbosilicate amorphs are basically homogeneous green blobs with limited shapeshifting and powerful chemical creation and analysis capabilities. Memories are distributed throughout their structure and any part can act as muscle or sensory tissue. The exception is their eyes, which are separate organisms.
Strength:
"Even buck-naked you'll easily take on a guy in powered armor."
- Crushes a power-armoured enemy with a heavy hull armour plate.
- Throws an armoured robot head hard enough to smash the visor of a power-armour suit.
- Easily throws around those same suits until they get their act together and all pull him apart at once.
- Throws someone in power-armour through a bulkhead hard enough to disable the suits flight systems.
- Casually throws around some jeopards (leopard-like creatures that put you in jeopardy).
- Casually throws around humans.
- Hauls two humans in bulky power armour.
- Takes on a super soldier who could casually punch through a very strong barrier.
Durability:
"Sergeant Schlock is decidedly more durable then I am."
- Immune to bullets as long as they don't hit his eyes.
- Still immune to bullets.
- Splattered by a fire hose, immediately starts reassembling himself.
- Splattered when someone crash-lands into him, reassembles.
- Pours alcohol onto an older version of his plasgun and is pulverised by the explosion but soon regenerates.
- Pulverised by a large explosion, immediately starts reassembling, and finishes soon after.
- Eats a variable grenade on full power, he loses 80% of his mass and most of his memories but otherwise survives.
- Blown apart by a turret, his pieces are fed into the ship's sewage system and he reassembles and climbs out the toilet.
- Survives a near miss from his plasgun with only burns.
- Grabs and boards a high-speed scooter as it passes.
- Jumps off a bridge to lose a tail, completely unharmed on landing.
- Crash lands at high speed, basically unaffected.
- Impacts a cold metal surface at about 336m/s (calculated based on here and here). This is almost mach 1 and his eyes actually survived the initial impact. If the surface was heated he might have been able to put himself back together and if he hadn't been carrying live grenades his crewmates might have been able to scrape him back together. Unfortunately the surface was not heated and he was carrying live grenades so the impact killed him completely. Fortunately the local deus-ex-machina was able to supply a backup copy.
- He can survive being in space unprotected as long as he's not in direct sunlight.
Speed/agility:
"You're faster than you look."
- Expert at parkata urbatsu.
- Hops between moving vehicles.
- Goes from being ambushed to eating an ambusher in two seconds.
- Knocks out a guy mid-conversation without the person he was talking to noticing.
- Evolutionarily speaking, much faster than he has any right to be.
- At handgun distances he can pin someone quicker than they can fire.
- Pins a military commander from across the room.
- Pins a couple of police as soon as they enter the library he's in.
- Pins a mercenary from a rival company while severely reduced in mass. I'm pretty sure he stole those guns off him at the same time.
- Charges more people from across the room.
- Rapidly field-strips someone so they can be quarantined.
- Again, this time to get new clothes for the previous person.
- Goes from surrounded to restraining everyone and disassembling their guns.
Shapeshifting:
"There's gotta be some way we c'n use yer alien morphin' powers on this, Schlock."
- Grabs five falling people while still holding his plasgun.
- Juggles his plasguns.
- Swings between trees.
- Turns into a cloak.
- Holds onto the top of a multi-story building and a heavy canister dangling near the bottom and slowly shifts his mass down to the bottom.
- Stretches tendrils through air vents across several decks of a space station to search for someone. After finding him he shifts the rest of his mass through the vents and grabs him.
- Infiltrates a shower via the plumbing and eats its occupant.
- Hides in an air vent
- Hides in the air vents of a ship disabled by pirates for two weeks while carrying a head in a nanny-bag (emergency life support bag basically).
- More air vents.
- Escapes an armoured bag, then the box that the bag was in and moves into the air vents.
- He could shapeshift into a human but he'd still be green and he's a very clumsy biped.
- Shapeshifts into a toilet that is convincing enough that someone actually tries to use him, seriously.
- Morphs into a glider, he is on the moon though so there was less gravity.
- Catches an updraft to fly.
- Aerobraking.
- Spreads out over a very large section of floor.
Eyesight:
"Your eyes are too close together. Also, you don't have enough of them."
- Their eyes literally grow on trees.
- Normally he only uses two but he grabbed more in a recent storyline.
- Spots a sniper's muzzle flash from 500m away before the bullet reaches him.
- From its contrail he works out the altitude of a passing aircraft (7000m and descending).
- Looks forwards and backwards at the same time so he can see where he's going while also shooting behind him.
Hearing:
"An alien god of hearing"
- Hears by detecting the vibrations in the floor (probably not exclusively though).
- Easily overhears a "secure" bonephone (speaker implanted into the skull), even the ship's AI couldn't hear it that clearly.
- Vaguely overhears a conservation happening an unspecified distance away on the other side of a wall.
- Hears a conversation happening outside a cell specifically made for him.
- Hears a conversation happening in an office with privacy dampers, the dampers are a century out of date but you'd still need "good surveillance" to hear through them.
- Hears a gunshot from >40m away. It was probably a very quiet shot as well because there were no sound effects.
- After losing his eyes to a diamond beetle he still tracks down the last three on the ship he's on and would have killed them if they hadn't stolen his plasgun when they cut him apart.
- While blind he removes the heads of his 26 critically injured crewmates and fits them in 5 cryokits.
Taste/smell:
"Taste, smell, whatever. I have a three metre contact patch with the polypavers here. If you licked the ground long enough you'd be able to do the same thing."
- Smells that someone recently had eye implants.
- Tracks someone by smell (and hearing). However he can't track her anymore after she bathes, changes clothes, and perfumes.
- Can tell that a friend of his was drugged and dragged away by two people wearing matching shoes at the place he is currently standing, and then track that scent.
- Tracks an elephant.
- Identifies a corpse.
- Smells that someone is a bomb.
- Picks out specific scents in an audience at a circus.
- Can tell who a babies mother is by scent.
- Smells someone's diet, dry-cleaning, aftershave, and love-life.
- More smelly goodness, including identifying an elephant sub-species.
- Smells traces of explosives that were used 7 weeks previously.
Digestive system:
"We need a word that means 'Omnivorous like a forest fire'."
- Eats the bodies of his crewmates to quickly increase his mass for combat purposes. Normally he masses about 250kg.
- He could eat three normal size humans and no one would notice the bulge.
- Eats a couple of ambushers, ok maybe you would notice the bulge.
- Happily eats meat saturated with metal and biological nanotech that tries to electroplate him from the inside.
- Eats an entire can of Ovalkwiq, including the can itself, in a matter of seconds.
- A normal amorph could, in 20 months, go through enough food to feed roughly 100 people for 20 years. Schlock can do it in 6 months.
- Eats an entire wedding cake in a single bite.
- Digests four bottles of concentrated solvent.
Immune system:
"I don't see any reason why he won't live forever. Other than the fact that he seems to like working for you."
- Isolates and expels military grade nanobots that were trying to hack his sensory feeds.
- He's then reinfected for
SCIENCEtesting and data gathering and wipes them out again, even though they try to adapt. - Combat between amorphs traditionally involves the two amorphs just flowing into each other and letting their immune systems sort the winner out, who often retains elements of both amorph's personalities. Schlock would probably just use a plasgun these days though.
- Gets blended with two other amorphs by an explosion, Schlock and one of the two eat the third amorph and absorb his memories.
Chemical warfare:
"He can synthesize complex organic and inorganic compounds as easily and reflexively as you or I might sneeze."
- Can make acid.
- Peels potatoes with his digestive juices.
- Fights off chemical attacks from a carnivorous plant.
- Synthesises a chemical that lets him instantly knock someone out just by touching them, he ate four people of that species before coming up with that chemical though.
- A brief phone call with the company doctor is all he needs to make chemicals that two of his teammates are very allergic to.
Intelligence/personality:
"Eat it, kill it, make friends with it, or take a bath in it. Those are the points on your moral compass."He is definitely an intelligent and capable sergeant, he can come up with good battleplans and respond to changing situations:
- Argues why he should be allowed to take heavy weaponry on a mission where a fire in the wrong place will kill millions, the captain approves.
- When a fire does start (through no fault of his own) he is able to order his team to handle it.
- Effectively organises a perimeter.
- Sticks his "head" into his plasgun and gets his eye stuck.
- Tries to walk his shots to hit a distant target, going through at least 3 cases of ammo at 75 rounds per second over at least 8 seconds of non-stop firing, while on a rooftop of a crowded city.
- Soon afterwards, get's very angry with a superior officer and nearly crushes him.
- Very displeased that everyone but him is taking part in a firefight, shoots randomly as soon as he gets his plasgun back.
- Waiting 20 seconds before telling everyone is basically the same as not telling them, right?
- Pours himself into a spacesuit and jumps down a 6200m hole without checking that the spacesuit can fly.
- When he was briefly in control of the company his only demand was to be promoted from corporal to sergeant.
A short time later his memory of a message he was supposed to deliver was scrambled after being caught in a large explosion. (Here's what the message was supposed to be).
Other abilities:
"From my perspective, you are all aliens. Don't you have some special 'human powers' that we could use?"
- Turns inside out to clean himself and remove the smell of dead bodies.
- Amorphs can share memories by passing around parts of themselves.
- Stores memories in his eye to prevent them from being rewritten.
- Stores water.
- Rewrites a desk sign.
- Puppy dog eyes.
Gear:
Weaponry:Plasgun:
"Saying that this weapon 'Emits plasma' is like saying a star 'Emits light' or a politician 'Emits falsehood'."
- Takes out power-armour with a casual blast.
- Again
- And again.
- Takes out low-profile flexible power armour just by firing near it.
- Takes out a large turret.
- It goes through bulkheads like a hot knife through butter, except this knife is hot enough to set fire to the butter on the way out.
- Causes a pretty big fire in fact. The station's fire supression system was turned off at the time however.
- Cuts through a ceiling
- Writes on a battleplate.
- Creates a large clearing in a forest of algae or moss or something.
- Rocket mode magnetically couples the beam to the chassis providing significant thrust.
- He's pretty fast and agile with it.
- Brings five people to a relatively soft landing.
- More flight.
- Hovers outside a window. This may be a new mode as the effect looks different.
- The aperture control is almost surgical grade, it can remove a metal collar without harming the person wearing it.
- He could put a 5mm bolt through the scope of a sniper 500m away.
- Waterproof but needs to be cleaned out before firing again or it will explode.
- Requires an atmosphere to operate.
- Various random weapons, including a few blades, grenades, pistols etc.
- Goober gun for non-lethal takedowns.
- Difference tone stunner a.k.a. magic sleep gun.
"Your physiology poses some non-trivial design problems."Mark 1:
- Controlled through the same interface as his eyes.
- Constructed entirely out of battlefield salvage.
- Stored inside him and can be deployed very rapidly, also flies.
- Inertial damping.
Mark 2:
- Still stored inside him and rapidly deployed.
- Here it is undeploying.
- Undeploying again, it gets pretty small.
- New feature, built in weaponry.
- Eaten by a very large sea monster, unaffected by the pressure and acid in its stomach.
Mark 3:
- New Fragsuit.
- Consists of a central armoured shell and a variety of addon modules.
- For mobility, the modules assemble around the user as a standard suit of rigid armour. When deployed, they spread out to form cover stations and drones.
- As Elf demonstrates with her suit, it can be summoned from another ship.
- Onboard fabber, advanced enough to upgrade iself
- Neural interface allows it to project information directly onto his senses
- Schlock's amorph physiology allows for a much tighter interface between his suit and himself. He can see through its sensors, breathe in space with a direct oxygen feed, and speak through radio
- Equipped with tactical nukes, detonation and aftermath
Dark Matter Schlock:
"The word you want is 'mundivore'. It means world-eater. Or maybe universe-eater. I won't know which until I'm done eating."In a desperate and reckless attempt to take over a Pa'anuri warship, Schlock is transmuted into a dark matter entity similar to a Pa'anuri.
The Pa'anuri are a species composed entirely of dark matter and are thus only capable of interacting with, or being interacted with by, regular matter gravitationally. They are however vulnerable to the teraport drive, which transports objects through billions of microscopic wormholes. This is because Pa'anuri are composed of meta-stable dark matter which becomes unstable when exposed to teraport wormholes.
Pa'anuri Warships are designed to mitigate this weakness by vacuuming up "regular" dark matter and reconstituting it into a Pa'anuri with a mind uploaded from a baryonic (regular matter) Dronuri. This system allows the Pa'anuri to teraport.
General Pa'anuri feats:
- Pa'anuri typically mass a billion trillion kilograms
- Pa'anuri can generate gravity fields of at least hundreds of thousands of gs, in dozens of places at once that are light hours apart
- A newborn Pa'anuri shreds a Battleplate. Battleplates measure several kilometres per side, as also shown on this size chart.
- A Pa'anuri destroys a third of a different Battleplate
- Pa'anuri can throw planets
- A Pa'anuri tows an ice giant. For scale, here is the warship the Pa'anuri is wearing compared to that ice giant. The warship is 130 thousand km across and, including the mass of its Pa'anuri pilot, 5 times the mass of that ice giant.
- The Pa'anuri stretches the ice giant until it becomes a star, then when the Pa'anuri is killed the new star goes supernova.
- Initially Schlock's dark matter form is quite small relative to the Pa'anuri warship that created him, however Schlock rapidly expands by eating the other Pa'anuri in that ship along with other Pa'anuri in nearby ships.
- Schlock grows large to hold several gas giant sized warships in his hands.
- Dark Matter Schlock exists in three places at once: His dark matter form, his original baryonic body, and a virtual form within the warship's infosphere. All three of these forms are connected and controlled by the same mind.
- Infospehere Schlock notices when Petey (a galactic scale super AI) tries to hack his assistant.
- When Schlock teraports to another location, his dark matter body is destroyed but the ship is able to build him a new one
- Schlock's dark matter form is not reliant on the warship to sustain itself, he can disconnect from the warship and leave it behind. This leaves his baryonic body in a state similar to sleeping.
- Schlock uses what appears to be a node of the Core Generator (which siphons power from the black hole at the centre of the galaxy) to send a message to Petey by using gravity to vibrate his hull.
- The minds of Pa'anuri eaten by Dark Matter Schlock are somehow maintained in the ship's infosphere
MAME 0.222
MAME 0.222
MAME 0.222, the product of our May/June development cycle, is ready today, and it’s a very exciting release. There are lots of bug fixes, including some long-standing issues with classics like Bosconian and Gaplus, and missing pan/zoom effects in games on Seta hardware. Two more Nintendo LCD games are supported: the Panorama Screen version of Popeye, and the two-player Donkey Kong 3 Micro Vs. System. New versions of supported games include a review copy of DonPachi that allows the game to be paused for photography, and a version of the adult Qix game Gals Panic for the Taiwanese market.Other advancements on the arcade side include audio circuitry emulation for 280-ZZZAP, and protection microcontroller emulation for Kick and Run and Captain Silver.
The GRiD Compass series were possibly the first rugged computers in the clamshell form factor, possibly best known for their use on NASA space shuttle missions in the 1980s. The initial model, the Compass 1101, is now usable in MAME. There are lots of improvements to the Tandy Color Computer drivers in this release, with better cartridge support being a theme. Acorn BBC series drivers now support Solidisk file system ROMs. Writing to IMD floppy images (popular for CP/M computers) is now supported, and a critical bug affecting writes to HFE disk images has been fixed. Software list additions include a collection of CDs for the SGI MIPS workstations.
There are several updates to Apple II emulation this month, including support for several accelerators, a new IWM floppy controller core, and support for using two memory cards simultaneously on the CFFA2. As usual, we’ve added the latest original software dumps and clean cracks to the software lists, including lots of educational titles.
Finally, the memory system has been optimised, yielding performance improvements in all emulated systems, you no longer need to avoid non-ASCII characters in paths when using the chdman tool, and jedutil supports more devices.
There were too many HyperScan RFID cards added to the software list to itemise them all here. You can read about all the updates in the whatsnew.txt file, or get the source and 64-bit Windows binary packages from the download page.
MAME Testers Bugs Fixed
- 00434: [Graphics] (gaplus.cpp) gaplus: Reverse scrolling background moves too slowly. (sasuke)
- 00480: [Graphics] (galaga.cpp) bosco and clones: Background is not erased correctly during title sequence. (hap)
- 00783: [Misc.] (nycaptor.cpp) nycaptor: High score initials entry times out too quickly. (GoldS_TCRF)
- 01731: [Graphics] (atarifb.cpp) atarifb, atarifb1, atarifb4, abaseb, abaseb2: LEDs are connected incorrectly. (hap)
- 05148: [Misc.] (ht68k.cpp) ht68k: System hangs when attempting to boot from floppy. (AJR)
- 05766: [Documentation] (armedf.cpp) armedf, armedff: Correct title is Armed F, not Armed Formation. (J.J.Boy)
- 06456: [Graphics] (seta2.cpp) mj4simai: Missing pan/zoom effects on scene transitions. (David Haywood)
- 06559: [Gameplay] (apple2gs.cpp) All sets in apple2gs.cpp: System 6.0.x freezes on boot. (Peter Ferrie)
- 06833: [Misc.] (einstein.cpp) All einstein.cpp sets: Buffer overrun on DSK image file with more sides than drive heads. (MetalliC)
- 06898: [Documentation] (8080bw.cpp) spclaser and clones: Space Laser and Intruder appear to be hacks of Space War. (GoldS_TCRF)
- 07171: [Documentation] (megadriv.cpp) genesis [babyboom]: Release year is incorrect. (ArcadeShadow)
- 07198: [Documentation] (slapfght.cpp) tigerh and clones: Title should be hyphenated. (AntoPISA)
- 07269: [Graphics] (seta2.cpp) penbros and clones: Incorrect scene transition effects. (David Haywood)
- 07369: [Graphics] (namconb1.cpp) machbrkr: Character sprite animations display incorrectly. (cam900)
- 07536: [Graphics] Prescale option does not work properly with D3D renderer. (Ryan Holtz)
- 07551: [Crash/Freeze] (nes.cpp) nes [galivan]: Game freezes after selecting start or continue. (girosintornillos)
- 07591: [DIP/Input] (pacman.cpp) crush, maketrax: Coin counter increases continuously. (Ivan Vangelista)
- 07620: [Gameplay] (tubep.cpp) tubep, tubepb: “GAME OVER” and stage clear screens are skipped. (hap)
- 07629: [Documentation] (ladybug.cpp) snapjack: Release year is incorrect. (jkburks)
- 07634: [DIP/Input] (subsino2.cpp) mtrain: “Double Up” DIP switch settings are reversed. (joepublic)
- 07635: [DIP/Input] (subsino2.cpp) mtrain: Big/Small button functions are not labeled. (joepublic)
- 07640: [Graphics] (armedf.cpp) armedf and clones: Vertical blanking interval is incorrect, truncating screen vertically. (sasuke)
- 07648: [DIP/Input] (dkong.cpp) dkong3: DIP switch settings use different terminology to game manual. (xelnia)
- 07651: [Documentation] (warpwarp.cpp) sos: Title, manufacturer and release year do not match earliest advertisements. (jkburks)
- 07652: [Documentation] (m10.cpp) andromed: Title, manufacturer and release year are incorrect. (jkburks)
- 07653: [Documentation] (galaxian.cpp) galaxiani: Game appears to be officially licensed, not bootlegged. (jkburks)
- 07656: [Known Issues/To-Do's] (atarisy1.cpp) Two BIOS ROMs are bad dumps. (hap)
- 07657: [DIP/Input] (selz80.cpp) selz80, dagz80: Keyboard auto-repeats when it shouldn’t. (AJR)
- 07663: [Graphics] (gaplus.cpp) gaplus and clones: Star field drawing area is incorrect. (sasuke)
- 07664: [Crash/Freeze] (skylncr.cpp) All machines in skylncr.cpp: [debug] Assertion failure in tilemap code. (AJR)
- 07667: [Crash/Freeze] (pengo.cpp) schick: [debug] Assertion failure on palette initialisation. (David Haywood)
- 07668: [Crash/Freeze] (seattle.cpp) sfrush, sfrushrk and clones: [debug] Assertion failure on start. (AJR)
- 07671: [DIP/Input] (atarisy1.cpp) roadblst and clones: Steering does not automatically return to center. (Tafoid)
- 07673: [Sound] All: Recorded MNG and WAV files are out of sync. (hap)
- 07674: [Media Support] (bbc.cpp) bbcb: Solidisk DFS (8271) *CAT command returns Diskfault error. (Carl)
- 07675: [DIP/Input] (gaelco2.cpp) wrally2, wrally2a: Analog steering control doesn’t work. (Ivan Vangelista)
- 07676: [Sound] (gaelco2.cpp) wrally2, wrally2a: Audio channels do not match default screen positions. (Ivan Vangelista)
- 07678: [DIP/Input] (btime.cpp) btime3: Bonus Life DIP switch settings are labeled incorrectly. (Tafoid)
- 07686: [Documentation] (sms.cpp) gamegear [shinobi2]: Title is abbreviated. (ArcadeShadow)
New working machines
- Black Hole (EFG Sanremo) [f205v, Ivan Vangelista]
- Fidelity Electronics Mini Sensory Chess Challenger (1982 version) [hap, Berger, Achim]
- Fidelity Electronics The Gambit (1989 version) [hap, Berger, Achim]
- Game & Watch: Popeye (Panorama Screen) [algestam, Ryan Holtz]
- Grant Searle Simple 6502 Machine [Frank Palazzolo]
- Grant Searle Simple 6809 Machine [Frank Palazzolo]
- Grant Searle Simple CP/M Machine [Frank Palazzolo]
- Grant Searle Simple Z-80 Machine [Frank Palazzolo]
- Hegener + Glaser Mephisto Junior (1982 version) [hap, Berger, Achim]
- Micro Vs. System: Donkey Kong 3 [algestam, Ryan Holtz]
- Millennium 2000 GmbH Millennium M505 Arcade Neo Portable Spielkonsole (Family Sport 100-in-1) [TeamEurope]
- Millennium 2000 GmbH Millennium M521 Arcade Neo 2.0 (Family Sport 220-in-1) [TeamEurope, David Haywood]
- Morrow Designs MDT 60 Video Display Terminal [Bitsavers, AJR]
- Saitek Kasparov Simultano (ver. C) [hap, Achim]
- SciSys Chess Champion: Super System IV [hap, Berger, Achim]
- SciSys Mini Chess [hap, Sean Riddle]
- Radica / Capcom / Sega Street Fighter II: Special Champion Edition [Ghouls'n Ghosts] (Radica, Arcade Legends) (USA) [Sean Riddle, David Haywood, Kev (FBN), anonymous]
- Radica / Sega Genesis Collection Volume 2 (Radica, Arcade Legends) (USA) [Sean Riddle, David Haywood, Kev (FBN), anonymous]
- Radica / Sega Super Sonic Gold (Radica Plug & Play) (USA) [Sean Riddle, David Haywood, Kev (FBN), anonymous]
- Speed Racer (Senario) [Sean Riddle, Kamaal Brown, David Haywood]
- Super Motor (prototype) [Mirko Buffoni, Roberto Fresca, Retromaniacs, Recreativas.org]
- TwinBee (Bubble System) [Raki, The Dumping Union, David Haywood]
- Vs Power Plus 30-in-1 [Sean Riddle, Kitsune Sniper]
- Zudu-go / 2udu-go [Sean Riddle, David Haywood, anonymous]
New working clones
- Air Duel (US location test, M82 hardware) [halowarrior40]
- Circus (bootleg) [f205v, caius]
- Cleopatra Fortune (Ver 2.1O 1996/09/05, bootleg) [Jorge Silva, White_Spot]
- Dirt Dash (Rev. DT1 Ver.A, Japan) [Guru]
- DonPachi (Japan, Satsuei version) [PEG]
- dreamGEAR My Arcade Gamer V Portable Gaming System (DGUN-2573) (set 2, older) [Sean Riddle]
- DTK Group PC-XT-Clones with DTK/ERSO-BIOS [rfka01]
- Fidelity Electronics Mini Sensory Chess Challenger (1981 version) [hap, Sean Riddle]
- Gals Panic (Taiwan, EXPRO-02 PCB) [jordigahan, ClawGrip]
- Golden Par Golf (Joystick, V1.0) [Brian Troha, The Dumping Union]
- Hegener + Glaser Mephisto Portorose 32 Bit (v1.04) [Berger]
- Hot Blocks - Tetrix II (set 2) [jordigahan, mariorq, ClawGrip]
- Hot Blocks - Tetrix II (set 3) [Victor Fernandez (City Game), ClawGrip]
- Jackie Chan - The Kung-Fu Master (rev 4?) [coolmod, The Dumping Union]
- Karate Dou (Arfyc bootleg) [Retromaniacs, ArcadeHacker, Recreativas.org]
- Matra & Hachette Alice with MCX-128 [Tim Lindner]
- Novag Super Expert (version A, set 3) [Berger]
- Pit Boss Superstar (9221-12-02, Minnesota version) [David Viens]
- Police Trainer (Rev 1.3B, Rev 0.3 PCB) [Brian Troha, The Dumping Union]
- Prebillian (bootleg) [Kevin Eshbach]
- Raiden II (Spain) [Jorge Silva]
- Road Fighter (set 3, unencrypted) [Porchy]
- SciSys Superstar 36K [Berger, Achim]
- Shuffleshot (v1.35) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]
- Shuffleshot (v1.38) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]
- Street Fighter (Japan, bootleg) [f205v]
- Tandy Radio Shack MCX-128 [Tim Lindner]
- Trivia (Questions Series 12 Alt Question Rom) [Brian Troha]
- Trivia (Questions Series 14 Alt Question Rom) [Brian Troha]
- Trivia (Version 1.03a Sex questions, Alt revision questions) [Brian Troha]
- Vampire Savior: The Lord of Vampire (Brazil 970519) [Renan Eler, Roberto Louzada, Filipe Nascimento, CPS Raptor group, SHVB]
- Varth: Operation Thunderstorm (bootleg, set 2) [gmx, The Dumping Union]
- Video Pinball (4 ROMs version) [f205v]
Machines promoted to working
- Bingo Time [TeamEurope, Ivan Vangelista]
- Excalibur Electronics Ford Racing [David Haywood]
- GRiD Computers Compass 1101 [usernameak]
- Kick and Run (World) [dink, David Haywood]
- Ritam Master Monty [hap]
- Ritam Monty Plays Scrabble [hap]
- Tetris + Cherry Master (Corsica, v8.01, set 2) [Ioannis Bampoulas]
Clones promoted to working
- Kick and Run (US) [dink, David Haywood]
- World Class Bowling Tournament (v1.30) [Phil Bennett, Aaron Giles, FactoryDavey, Bri Hefele, Joe Drilling, runwhiteboyrun, Christian “Ferris Bueller” Deitering, Justin Khan, ColdPie, Joe Boyd, Vitorio Miliano, JFlow @scrapbrain, Darkstar, Tom Summersell, Ryan Holtz, Brian Troha]
New machines marked as NOT_WORKING
- Crazy Balls [TTL] [f205v]
- Dardomania (v2.1) [Juan Romero, ClawGrip]
- Densha de GO 3! Tsukin-hen (V2.03J) [andynumbers, The Dumping Union]
- dreamGEAR My Arcade Go Gamer Portable (Family Sport 220-in-1) [Sean Riddle, Kev (FBN), anonymous]
- GNAT Computers GNAT System 10 [Don Maslin Archive, AJR]
- High Roller [malcor]
- Indra / Amper Consola EMT [ClawGrip]
- Jackpot (Ver 16.16L) [f205v]
- JoMoX XBase 09 Midi Controlled Analogue Drum Module [DBWBP]
- Korg DVP-1 Digital Voice Processor [DBWBP]
- Lexibook Compact Cyber Arcade - Marvel Ultimate Spider-Man [Sean Riddle, Kitsune Sniper]
- Matthew Sarnoff Ultim809 [Robbbert]
- Micro-Term / Kurzweil Computer Products ERGO 201 (Special #9233) [Bitsavers]
- Novation BassStation Rack Analogue Synthesizer Module [DBWBP]
- Novation Drum Station [DBWBP]
- Novation Super Bass Station [DBWBP]
- Roland Boss GX-700 Guitar Effects Processor [DBWBP]
- Roland Boss SE-70 Super Effects Processor [DBWBP]
- Roland Boss SX-700 Studio Effects Processor [DBWBP]
- Roland TR-909 Rhythm Composer [anonymous, DBWBP]
- Trebol [PinMAME]
- TV Learning Station (VTech, Germany) [Sean Riddle, TeamEurope]
- Yamaha DX11 Digital Programmable Algorithm Synthesizer [DBWBP]
- Zenith Data Systems Z-22 Terminal [Bitsavers]
- Zone 3D [Sean Riddle, David Haywood]
New clones marked as NOT_WORKING
- Corona Data Systems, Inc. Corona PPC-21 [rfka01]
- FreeWay (V4.31) [Cristiano-MDQ]
- G2 Systems MasterPieCe 800 Series [Ian Bradbury]
- G2 Systems MasterPieCe 900 Series [Ian Bradbury]
- G2 Systems MasterPieCe 900GX Series [Ian Bradbury]
- International Business Machines PS/1 2011 (international models with ROM DOS) [rfka01]
- International Business Machines PS/1 2121 [rfka01]
- International Business Machines PS/1 2121 (international models with ROM DOS) [rfka01]
- International Business Machines PS/1 2123 [rfka01]
- International Business Machines PS/1 2133 [rfka01]
- IQ Unlimited (Germany) [Alexandre]
- Jackpot (Ver 1.16L) [f205v]
- JUKO NEST 8088 and V20 [rfka01]
- Konglongwang - D-Kids VS Alpha Yaosai (China, Ver 2.501) (MDA-C0081) [tenyuhuang]
- Magic Bomb (Ver. A3.1A) [Cristiano-MDQ]
- Magic Bomb (Ver. AA.72D, 14/11/05) [Cristiano-MDQ]
- Magic Bomb (Ver. AB4.2, 11/10/01) [Cristiano-MDQ]
- Magic Bomb (Ver. AB4.5A, 07/10/02) [Cristiano-MDQ]
- Magic Bomb (Ver. L3.5S) [Cristiano-MDQ]
- Monotech NuXT [rfka01]
- Monotech NuXT v2 [rfka01]
- NCR Class 3302 Model 0110 [rfka01]
- The Raid (alternate set) [jordigahan, ClawGrip]
- Schneider Rundfunkwerke AG 386SX System 40 (VGA) [rfka01]
- Schneider Rundfunkwerke AG Tower AT 201, 202, 220, 240 and 260 (286,EGA) [rfka01]
- Sergey Kiselev Micro 8088 [rfka01]
- Sergey Kiselev Sergey's XT [rfka01]
- Sergey Kiselev Xi processor board [rfka01]
- Shinobi (Datsu bootleg, set 3) [hammy]
- Star Wars (1.01) [PinMAME]
- Super Six Plus II English Mark Darts (Spanish) [jordigahan, ClawGrip]
- Torch Computers Torch Model 301 [Nigel Barnes, Centre for Computing History]
- Torch Computers Torch Model 725 [Nigel Barnes, Jules Richardson]
- Twilight Zone (L-5) [PinMAME]
New working software list additions
- apple2_flop_clcracked: Animal Watch: Tracks (cleanly cracked), Animal Watch: Whales (cleanly cracked), Animal Watch: Wolves (cleanly cracked), Deutsch: Aktuell 1 (Second Edition) (cleanly cracked), Deutsche Grammatik: der-die-das (cleanly cracked), Dinosaur Construction Kit: Tyrannosaurus Rex (cleanly cracked), German Word Order (cleanly cracked), German Word Order (Revision 2) (cleanly cracked), Homonyms I (Revision 2) (cleanly cracked), Homonyms II (Revision 2) (cleanly cracked), Jabbertalky (cleanly cracked), MECC-A757 Computer Generated Mathematics Materials Volume 1: Problem Solving (Version 1.3) (cleanly cracked), MECC-A816 Electronic Money (Version 1.0) (cleanly cracked), MECC-A816 Electronic Money (Version 1.1) (cleanly cracked), MECC-A824 Classification (Version 1.0) (cleanly cracked), Pronouns I (Revision 2) (cleanly cracked), Pronouns II (Revision 2) (cleanly cracked), Rhymes and Riddles (Revision 2) (cleanly cracked), Sentence Combining (cleanly cracked), The Wizard of Id's WizMath (cleanly cracked), Verbs I (Revision 2) (cleanly cracked), Verbs II (Revision 2) (cleanly cracked) [4am, Firehawke]
- apple2_flop_orig: Ace Detective, Algernon: An Introduction to Programming Logic, Amazing Arithmetricks (Version 1.0), Animal Hotel, Asteroids in Space, Backyard Birds (Version 1.0), Bag of Tricks (Version 2.1), Ballyhoo (Release 97 / 851218), Barron's SAT: 1st Edition, Barron's SAT: 2nd Edition, Behind The Wheel: Blue Level, Bluegrass Bluff (Version 1.0), Bounce!, California Games, Cavity Busters (Version 1.0), Championship Golf, Cleanwater Detectives (Version 1.0), Colossus Chess IV, CommuniKeys (Version 1.1), Conquering Decimals (+, -) (Version 1.0), Conquering Decimals (×, ÷) (Version 1.0), Conquering Fractions (+, -) (Version 1.0), Conquering Fractions (×, ÷) (Version 1.0), CryptoQuest (Version 1.0), Decimal Concepts (Version 1.0), The Demon's Forge, Deutsche Grammatik: der-die-das, Dr. Livingstone, I Presume? (Version 1.0), Dunjonquest: The Datestones of Ryn, Eerieville Library (Version 1.0), Electrifying Adventures (Version 1.0), Estimation Activities (Version 1.0), Estimation Strategies (Version 1.0), Estimation: Quick Solve I (Version 1.0), The Executive Secretary (Version 4.2), Exploring Chaos (Version 1.0), Exploring Gas Laws (Version 1.0), Exploring Sequences and Series (Version 1.0), Fish School (Version 1.0), Five-Star Forecast (Version 1.0), Fossil Hunter (Version 1.0), Fraction Munchers (Version 1.0), Fraction Practice Unlimited (Version 1.1), Fraktured Faebles, Garbage Gang, GFL Championship Football, GraFORTH, Grammar Gobble (Version 1.0), Grammar Madness (Version 1.0), Grammar Toy Shop (Version 1.0), History Makers (Version 1.0), The Incredible Laboratory, Invisible Bugs (Version 1.0), The Last Gladiator, The Legend of Blacksilver, The Living Cell (Version 1.0), Lunar Greenhouse (Version 1.0), Magical Myths, Matterhorn Screamer, Measure Works (Version 1.0), Micro-LADS 1: Plurals and Noun/Verb Agreement, Micro-LADS 2: Verb Forms, Micro-LADS 3: Prepositions, Micro-LADS 4: Pronouns, Micro-LADS 5: Negatives, Micro-LADS 6: Deictic Expressions, Passive, WH-questions, Micro-LADS 7: Prepositions II, Miner's Cave (Version 1.0), Money Works (Version 1.0), Moving Museum (Version 1.0), Murphy's Minerals (Version 1.0), Number Munchers (Version 1.3), Nutrition Nabber (Version 1.0), Odd One Out, Paper Plane Pilot (Version 1.0), Path Tactics (Version 1.0), The Personal Secretary (Version 1.1), Phonics Prime Time: Blends and Digraphs (Version 1.0), Phonics Prime Time: Final Consonants (Version 1.0), Phonics Prime Time: Initial Consonants (Version 1.0), Phonics Prime Time: Vowels I (Version 1.0), Phonics Prime Time: Vowels II (Version 1.0), Picture Chompers (Version 1.0), Picture a Story (Version 1.0), Pizza To Go (Version 1.0), Poker Parat, Problem Solving with Nim (Version 1.0), Rocket Factory (Version 1.0), Science Toolkit Plus (Version 2.0), The Seven Cities of Gold, Snooper Troops and the case of The Granite Point Ghost, Stoichiometry, Sun and Seasons (Version 1.0), Take a Chance! (Version 1.0), Those Amazing Reading Machines I (Version 1.0), Those Amazing Reading Machines II (Version 1.0), Those Amazing Reading Machines III (Version 1.0), Time Navigator Around The World (Version 1.0), To Preserve, Protect and Defend (Version 1.0), Treasures for Sale (Version 1.0), Tycoon (Version 2.1), A View To A Kill, Weeds to Trees (Version 1.0), Wild West Math Level 5, Winnie the Pooh in the Hundred Acre Wood (Sunburst Communications release), Wonderland Puzzles (Version 1.0), Words at Work: Compound It! (Version 1.0), Words at Work: Contraction Action (Version 1.0), Words at Work: Prefix Power (Version 1.0), Words at Work: Suffix Sense (Version 1.0), World Games, Writer Rabbit (Version 1.3) [4am, Firehawke]
- bbc_flop_z80: Z80 Winchester Utilities [Nigel Barnes]
- bbc_hdd: Master 128 ADFS Hard Drive Image V1.03, Master 128 ADFS Hard Drive Image V1.05, Model B ADFS Hard Drive Image B1.06e, Model B ADFS Hard Drive Image B1.31 (Retro Software), Model B ADFS Hard Drive Image B1.42, Model B ADFS Hard Drive Image T1.07 [RetroClinic]
- bbc_rom: 512 FastBoot 1.00, 65C02 Assembler 1.60, AJS Fortran, Acorn DFS 2.45 Rev 1191, Advanced Disc Toolkit 1.71, Amcom E-Net 5.18, AMPLE Nucleus (patched), AMPLE Nucleus ID 108801, AMPLE Nucleus ID 57315, AMPLE Nucleus ID 73863, AMPLE Nucleus ID 80327, AMTOR MkII 3.05, The Artist 1.00, BeeBASE-1 1.02, Bitstik Service ROM 0.51, Chameleon ROM 1.0, Colour Dump Rom, Commstar 9003, CPFS+ 1.20, CTS Palette 1.10, Hierarchical DFS 1.05, HKR Utilities 1.00, HKR Utilities 1.10, HKR Utilities 1.20, HKR Utilities 1.30, Instat B00741, Master ROM 1.05, MasterPieCe 1.10, MasterPieCe 800 Manager 2.40, MasterPieCe 900GX Manager 1.20, Maxim 1.0, Meta Assembler 3.30A, Opus Challenger 1.00, Opus Challenger 1.01, Opus Challenger 1.03, OrthoCAM 0.02, Pen-Friend 1.21, Plotter 1.0, Prisma-3 1.30, Prisma-3 2.30, Pull Down RAM Driver 1.00, Quest 2.1B, RAMDisc 1.01, Sciways 2.01, SJ Control ROM 0.23, SJ Control ROM 0.30, System Delta 2.017, Text To Speech 1.01, U2 2nd Processor Utility 1.5, VideoNuLA 1.03, View A1.4, View A3.0 pms (Hack?), Workstation 1.4 #0135, Workstation 1.4 #0148, Workstation 1.5 [Nigel Barnes]
- cgenie_cass: Megapede, Pole Position [Jürgen Buchmüller]
- compis: Action1 Glosprogram (nät/skollicens), Coulombs lag (nät/skollicens), Datorn i kommunikation (enanvändare), Datorn i matematik (nät/skollicens), Får dataregister skvallra? (enanvändare), Får dataregister skvallra? (komplement), Internationella ord från grekiskan (nät/skollicens), Internationella ord från latinet (nät/skollicens), Jorden skiftas, folket skingras (nät/skollicens), Kinetik (nät/skollicens), Matematikverkstad I (beta, nät/skollicens), Millikans försök (enanvändare), Mät energi (enanvändare), MätEtt (enanvändare), RitEtt (enanvändare), Räkna lätt, räkna rätt (demo, version 6175), StatEtt - Analys, Stava rätt på nytt sätt (version 8481), Stil-Plus (alfa 1.0, nät/skollicens), Video-butiken (enanvändare) [FakeShemp]
- eti660_quik: Music Maker, Pong, Wipeout [Robbbert]
- excalibur64: Boot disk [Robbbert]
- fidel_msc:
- Challenger Advanced Chess [hap, Berger, Achim]
- Challenger Book Openings [Berger]
- fmtowns_cd: Dracula Hakushaku - Bishoujo-tachi no Chi no Shitatari, Hyper Planet, Lemon Cocktail Collection, Märchen Toshokan - Grimm Douwa - Bremen no Ongakutai, Nihon no Rekishi - Ishin-hen - Kurofune Raikou, Phobos, Towns Chiri - Jigsaw World [redump.org, r09]
- ggm: Capablanca Edition - Master Chess Endgame [Berger, Achim]
- ibm5150:
- The Amazing Spider-Man, Eye of Horus [ArcadeShadow]
- Centipede, Ms. Pac-Man [r09]
- ibm5170:
- Alone in the Dark 2 (France), Cruise for a Corpse, Formula One Grand Prix (Euro), Leisure Suit Larry 1: In the Land of the Lounge Lizards (EGA release), Leisure Suit Larry 1: In the Land of the Lounge Lizards (VGA release), Police Quest in Pursuit of the Death Angel (VGA release), Roberta Williams' Laura Bow in "The Dagger of Amon Ra", Silverball 2 Plus, Speed Racer in the Challenge of Racer X, Subwar 2050 - The Underwater Combat Simulation [ArcadeShadow]
- Chuck Yeager's Air Combat (Gravis Ultrasound version), Dune (5.25"), Frontier - Elite II, Gravis UltraSound (GUS) Installation - V2.05 [r09]
- msx1_cart: Ink - Exxon Surfing [anonymous]
- pc98: Eimmy to Yobanaide (Demo), Ekispert, Ekudorado - Kagami no Naka no Oukoku, Elm Knight - A Living Body Armor (Demo), Elthlead Senshi, EO System 3.0 (v1.10 installer), EPSON Jiko Shindan Program, EPSON MS-DOS 2.11 (Rev. E22), EPSON MS-DOS 2.11 (Rev. R15), EPSON Nihongo Disk BASIC v2.0, Estate, eXOn, eXOn (Demo), Expert-98 [Neo Kobe Collection, r09]
- qx10_flop: CP/M-80 R2.2 for QX-10 & QX-16 1983 [Carl]
- saitek_schess: Strong Play Module [Berger, Achim]
- sgi_mips:
- Barco Creator 7.2, CATIA V5R16, Diagnostics 5.3, Hot Mix 4, IndiZone, IRIX 4.0.2, IRIX 4.0.4B for IP4, IP5, IP6, IP12 and IP17, IRIX 4.0.5, IRIX 5.3 Current Patches December 1997, IRIX 5.3 Recommended/Required Patches September 1997, IRIX 6.0.1, IRIX 6.1, IRIX 6.5.22, IRIX 6.5.30 [archive.org, Davide Cavalca]
- IRIX 6.5.15 [archive.org, fsck.technology, Davide Cavalca]
- IRIX 4.0.4 [archive.org, jrra.zone, Davide Cavalca]
- Ada95 Compiler 1.2 for IRIX 5.3, 6.2 and 6.3, Ada95 Compiler 1.3 for IRIX 6.2, 6.3, 6.4 and 6.5, C++ Translator 3.2, Compiler Execution Environment 7.3 for IRIX 6.5 through 6.5.4, Cosmo Software for IRIX 5.3, 6.2, 6.3 and 6.4, Cosmo Suite, DCE 1.2.2 Base Executive/Client for IRIX 6.5.2, Digital Media Dev Option 1.1, Documenter's Workbench 4.1.3, ENlightenDSM 3.1 for UNIX and NT, Hot Mix 18 - Explore Tools and Technologies for Silicon Graphics, Hot Mix 19, ImageVision Library 3.2, ImageVision Library 3.2.1, IRIS Development Option 4.1.1, IRIS Performer 2.2 Friends Demo CD for IRIX 6.2 and later, IRIS Performer 2.2 Yosemite Demo CD for IRIX 6.2 and later, IRIS Performer 2.2 for IRIX 6.2 and later, IRIS Inventor 1.1.2, IRIX 4.0.5H, IRIX 4.0.5H and 4.0.5IOP R4400 Patch, IRIX 5.1.1, IRIX 5.2, IRIX 5.3 for Indy R4400 175MHz, IRIX 6.2 Development Foundation, IRIX 6.2 Development Libraries, IRIX 6.3 Development Foundation, IRIX 6.3 Development Foundation 1.2 for IRIX 6.3, IRIX 6.3 Development Libraries, IRIX 6.4 Applications August 1997, IRIX 6.4 Development Foundation, IRIX 6.4 Development Libraries, IRIX 6.4 for Origin, Onyx2 and OCTANE, IRIX 6.5.1, IRIX 6.5.6, IRIX Development Foundation 1.2 for IRIX 6.2, IRIX Development Foundation 1.2 for IRIX 6.4, IRIX Networker 4.1.3, IRIX Patch 5.1.1.1, MineSet 2.0.1 for IRIX 6.2 and later, MIPSpro 7.2, MIPSpro 7.3, MIPSpro All-Compiler CD May 1999 for IRIX 6.5 and later, Molecular Inventor Development Kit 1.1, NetWorker 4.2.5 for IRIX 5.3, 6.2, 6.3 and 6.4, Networker 4.2.5 for IRIX 6.2, 6.3 and 6.4, O2 Out of Box Experience, Open Inventor 3D Toolkit 2.1.2, Origin and Onyx2 System Disk Patches, Origin/Onyx2 Patch Supplement for IRIX 6.5, Performance Co-Pilot 1.3 for IRIX 5.3, 6.2, 6.3 and 6.4, Performance Co-Pilot 2.1 for IRIX 6.2, 6.3, 6.4 and 6.5.5, Performance Co-Pilot for Oracle 2.0 for IRIX 5.3, 6.2, 6.3, 6.4 and 6.5, Performance Co-Pilot for Web Servers 2.0 for IRIX 5.3, 6.2, 6.3, 6.4 and 6.5, Performance Co-Pilot for WebServers 1.1, ProDev Developers Suite, ProDev Workshop 2.6.5 for IRIX 6.2, 6.3 and 6.4, SCSL Scientific Library 1.2 for IRIX 6.4 and 6.5, Silicon Graphics 1600SW Flat Panel Monitor Owner's Manual, Silicon Graphics MultiLink Adapter Documentation, Visual Magic Tools 1.0, Wavefront Composer 3.5.1 Visualizer Paint 3.5.1, WebFORCE February 1998, WorkShop Pro MPF 2.7 for IRIX 6.2, 6.3 and 6.4 [Bitsavers, Davide Cavalca] Desktop Special Edition 1.0 for Support Customers, European Language Module 1.3, Freeware 2.0 - Unsupported Software compatible with IRIX 6.2 and later, Hot Mix 18, IRIX 6.3 and 6.4 Recommended/Required Patches October 1997, IRIX 6.3 Applications August 1997, IRIX 6.5.13, IRIX 6.5.5, IRIX 6.5.7, IRIX 6.5.9, Insignia SoftWindows 95 4.0 for IRIX 6.3 and 6.4, Network File System 5.3, O2 Demos 1.1.1 for IRIX 6.3 including R10000, O2 IRIX 6.3 Recommended/Required Patches August 1997, ONC3/NFS Version 2, for IRIX 6.2, 6.3 and 6.4, Patch SG0000466, Support Advantage 12/95, Support Advantage 9/95, SupportFolio 5/96, SupportFolio June 96 [ClawGrip, Rampa]
- Alias|Wavefront Advanced Visualizer 4.2, Alias|Wavefront Maya Composer 5.5, Alias|Wavefront PowerAnimator 7.51, Alias|Wavefront PowerAnimator 8.2, Common Desktop Environment 4.3, Cosmo Compress 1.1.1, Database Accelerator 3.0, Desktop Special Edition 1.1, Discreet Effect 6.1.3, Discreet Flame 4.0.2, ENlightenDSM 1.1 for UNIX and NT, European Language Module 1.2, Gauntlet 4.1 INTERNATIONAL for IRIX 6.2, 6.3, 6.4 and 6.5, Hot Mix Volume 11, Hot Mix Volume 12, Hot Mix Volume 17, Hot Mix Volume 8, I-DEAS Master Series Release 6, IMPACT Demos CD 6.2, IMPACT Digital Media 2.1, Indigo2 IMPACT Video for IRIX 6.5, IndiZone2, IndiZone3, Insignia SoftWindows 95 5.0 for IRIX 6.5, IRIS PERFORMER 2.0, IRIX 5.2 for Indy R4600SC/XZ and Presenter, IRIX 6.2, IRIX 6.2 Applications August 1996, IRIX 6.2 with Indigo IMPACT 10000, IRIX 6.3 for O2, Including R10000, IRIX 6.5.2, IRIX 6.5.26, IRIX 6.5.29, IRIX 6.5.4, IRIX 6.5.8, NetWorker 4.2.9 for IRIX 6.2, 6.4 and 6.5, Open Inventor 2.1.5 for IRIX 6.2, 6.3, 6.4 and 6.5, Patches for IRIX 6.2 with Indigo2 8/96, PRISMS 6.4, Samba 2.0.0 for IRIX for IRIX 6.5 and later, SGImeeting 1.0 for IRIX 6.5.2, SupportFolio 10/96, Teleffect 1.0 for IRIX 6.2, 6.3, 6.4, 6.5 for Microsoft NT 4.0 [Davide Cavalca]
- IRIX 5.3, IRIX 6.5 [Davide Cavalca, ClawGrip, Rampa]
- Adobe Illustrator 5.5, Adobe Photoshop 2.5.2, Adobe Photoshop 3.0.1, IRIX 6.5.10, IRIX 6.5.11, IRIX 6.5.12, IRIX 6.5.14, IRIX 6.5.16, IRIX 6.5.17, IRIX 6.5.18, IRIX 6.5.21, IRIX 6.5.23, IRIX 6.5.3 [fsck.technology, Davide Cavalca]
- Indy IRIX 5.1.1, IRIS Development Option 4.0, IRIS Development Option 4.0.1, IRIS Development Option 5.0, IRIS Development Option 5.1, IRIS Development Option 5.3, IRIS Development Option 6.2, IRIX 4.0.1, IRIX 5.0, IRIX 5.2 Beta II, IRIX 5.3 All Indigo2 IMPACT, IRIX 5.3 for Indy including R5000, IRIX 6.2 Applications May 1996, IRIX 6.2 Auxiliary Applications, IRIX 6.5 Beta, IRIX 6.5.19, IRIX 6.5.27, IRIX 6.5.28, IRIX Update 4.0.4, IRIX W4D Update 4.0.1, Network File System 5.0, Network File System 5.0.1, Network File System 5.1, Network File System 5.2, NFS/ONC3 for IRIX 6.2 Version 1.2, O2 Demos 1.0 for IRIX 6.3 including R10000, O2 Demos 1.3 for IRIX 6.5 and later, O2 Out of Box Experience 2.4 for IRIX 6.5 and later, OCTANE Demos 1.3 for IRIX 6.5 and later, Silicon Graphics General and Platform Demos 6.5.12 [jrra.zone, Davide Cavalca]
- Discreet Flame 7.6 [unixfiles.org, Davide Cavalca]
- super80_flop: CP/M boot disk, Super-80 DOS disk, Super-80 DOS disk with games [Robbbert]
- vgmplay:
- Joe Montana II - Sports Talk Football (GEN/MD), Lotus Turbo Challenge (GEN/MD), Madden NFL '95 (GEN/MD), Teddy Boy Blues (GEN/MD), Urusei Yatsura - Dear My Friends (Sega CD) (GEN/MD) [Project2612, Tafoid]
- 8-bit ADV Steins;Gate (NES), AntZ Racing (Nintendo Game Boy Color), Arkanoid - Revenge of DOH (ZX Spectrum 128), Batman (Arcade), Battle Gorilla (Music Mode) (NEC PC-8801), Battle Gorilla (NEC PC-8801), Bob the Builder - Fix-it Fun! (Nintendo Game Boy Color), Bonanza Bros. (ZX Spectrum 128), Commando (Atari 7800), Gauntlet (ZX Spectrum 128), Gauntlet II (ZX Spectrum 128), Gauntlet III - The Final Quest (ZX Spectrum 128), Golden Axe (ZX Spectrum 128), Hyper Olympic 1 (MSX), Hyper Olympic 2 (MSX), Hyper Sports 1 (MSX), Hyper Sports 2 (MSX, PSG), Hyper Sports 2 (MSX, SCC), Hyper Sports 3 (MSX, PSG), Hyper Sports 3 (MSX, SCC), L.E.D. Storm (ZX Spectrum 128), LEGO Island 2 - The Brickster's Revenge (Nintendo Game Boy Color), Mickey's Speedway USA (Nintendo Game Boy Color), Missile - Ground Zero (ZX Spectrum 128), Off The Wall (PC Engine), Puyo Puyo (NES, FDS), Road Runner (Atari System 1), Robot Construction R.C. (Sharp X68000), Sky Jaguar (MSX, PSG), Sky Jaguar (MSX, SCC), Solar Invasion (ZX Spectrum 128), Spawn (Nintendo Game Boy Color), Tetris (Fujitsu FM77AV), Tetris (NEC PC-88VA), Tetris (NEC PC-9801), Tom & Jerry - The Ultimate Game of Cat and Mouse! (NES), U.S. Classic (Seta 1), UWC (NES), Wild Gunman (NES) [vgmrips.net, Tafoid]
- vsmile_cart: Bob le Bricoleur - Les P'tits chantiers de Bob (France), Lil' Bratz Au Top de la Mode - Complices, Cools et Class' (France), Mission Pilote (France) [DisizDream]
Software list items promoted to working
- amigaocs_flop: Budokan - The Martial Spirit (Euro), Dragon's Lair: Escape from Singe's Castle (Euro), Dungeon Master (Euro, v3.6), Dylan Dog - Ritorno al Crepuscolo (Ita), Elvira - Mistress of the Dark (Euro), Escape from Colditz (Euro), F1 GP Circuits (Euro), Fred (Euro), Graffiti Man (Euro, 5th Anniversary), Great Courts 2 (Euro), Journey to the Center of the Earth (Euro), Knight Force (Euro), Little Computer People (Euro), Loom (Euro, v1.2 19900510), Major Motion (Euro), Moebius - The Orb of Celestial Harmony (USA), North & South (Euro), Omega (Euro), Over the Net (USA), Ports of Call (Euro, v1.1, A600 Smart Start), Seconds Out (Euro, Budget), Shadow Warriors (Euro), Sim City (Euro, v1.2), Skrull the Barbarian (Euro), Strider II (Euro), Sword of Honour (Euro), Terramex (Euro), Thexder (Euro), Wonderland (Euro, v1.27i 19910422) [Angelo Salese, Dirk Best]
- bbc_rom: Solidisk ADFS 2.1 11/10/85, Solidisk ADFS 2.1S, Solidisk DDFS 1.5, Solidisk DDFS 1.9, Solidisk DFS 2.0 (Feb 85), Solidisk DFS 2.0 (Jan 85), Solidisk DFS 2.0A (8271/1770), Solidisk DFS 2.0J (8271/1770), Solidisk DFS 2.0L (8271/1770), Solidisk DFS 2.0m (8271/1770), Solidisk DFS 2.1 (Mar 85), Solidisk DFS 2.1A (1770), Solidisk DFS 2.1J (1770), VideoNuLA 1.02 [Nigel Barnes]
- jaguar: Attack of the Mutant Penguins, Troy Aikman NFL Football [Angelo Salese]
- pc98: Eimmy to Yobanaide, Elvira - Mistress of the Dark, Engage Errands - Miwaku no Shito-tachi, Engage Errands II - Hikari o Ninau Mono, Es no Houteishiki, Escape!, Eteris, Etsuraku no Gakuen, EVE - Burst Error, Exceed Jack - Casinopolis [Barry Rodewald, Angelo Salese, r09]
- x68k_flop: Ajax, Dai Makaimura, Nemesis '90 Kai [Angelo Salese]
New NOT_WORKING software list additions
- apple2_flop_orig: Wortgefect [4am, Firehawke]
- bbc_rom: ADDER 1.01, Artist Plus (Palette Pad), Artist Plus (Userport Pad), Futures 2.0a, Replay System WD1770 1.11, Richardson Hard Disk (306) 2.0, SEHK Terminal 2.00, SEHK Terminal 4.01 [Nigel Barnes]
- eti660_quik: Maze 2, Space Invaders [Robbbert]
- fmtowns_cd: Lip 3 - Lipstick Adventure 3 [redump.org, r09]
- gmaster: Space Invader, Tank War [Sylver BRUNEAU]
- ibm5150: Wizzardz & War Lordz [LGR]
- mobigo_cart:
- Disney Fairies Explore Your Talents (USA), Disney Jake and the Neverland Pirates (USA), Disney Princess (USA), DreamWorks/Nickelodeon The Penguins of Madagascar - Mission Madness (USA), Thomas & Friends - Really Useful Engines (USA) [TeamEurope, Sean Riddle]
- Disney La Casa de Mickey Mouse (Spain), Nickelodeon Bob Esponja - Defendiendo la Fórmula Secreta (Spain) [Sean Riddle, ClawGrip]
- nuon: Ballistic, FreeFall 3050 A.D., Iron Soldier 3, Merlin Racing, Space Invaders XL, Tempest 3000, Toshiba Sampler (11-1-2000) [incog]
- pc98: Eisei Meijin II, Elysion (2DD version), EPSON Software Installation Program (v2.17), EPSON Software Installation Program (v2.23), EPSON Software Installation Program (v2.27), EPSON Software Installation Program (v3.02) [Neo Kobe Collection, r09]
- st_flop: Street Fighter II: The World Warrior (Euro) [Mikerochip, FakeShemp]
- tvgogo: Baseball (US), Whac-A-Mole (US) [Sean Riddle, David Haywood]
- vsmile_cart: DreamWorks Monstres contre Aliens (France) [DisizDream]
- vsmileb_cart: L'arche de Noé - L'aventure des animaux (France), Les découvertes de Mickey et ses amis (France) [DisizDream]
- vsmilem_cart:
- Disney La Princesse Et La Grenouille - Le grand rêve de Tiana (France), Disney Manny et ses outils (France), Shrek 4 - Il était une fin (France) [DisizDream]
- Disney Meister Manny's Werkzeugkiste (Germany) [TeamEurope]
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